So, I was messing around with curves today, as in the post https://community.skylum.com/hc/en-us/community/posts/360040042531-How-to-use-curves-to-paint-surreal-trees. I was making some radical curves for each color channel, and was causing Luminar to crash consistently on the green channel. What I did to resolve this was pretty simple, actually. Instead of adding all of the curve changes in one instance of the curves tool, I added four curves tools to my image and edited each channel separately. I saw some serious slowness after editing the red channel, though, so I decided to merge all the visible layers together. After this processed, I added additional curves tools and was able to finish the edits that I wanted to try.
So, long story short - if you're doing serious editing in Luminar 3, and notice that the program is starting to slow down, or that it crashes after a certain amount of editing, try periodically merging the visible layers together before the point the program crashes, and see if that resolves the issue. I know, that will make it impossible to go back and change those layers, but it's better than a program crash! (To Skylum support: I'll do some more testing before I report the issue to you.)
As to that crazy curves editing, here it is - the Borrego Springs sea serpent. I know, too much for some, but again, it was just experimenting and messing around on a Saturday morning.
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