I've not checked out the luminar demo -- I'm waiting for DAM. But for both DAM and editing you need multiple monitor support. If it's there, keep it. If not, add it.
I have several colleagues who carry a laptop with them to a session, and quickly do a scan of images to see that they got the right one. Or they take the laptop on the plane, and keyword on the plane.
Serious editing needs a big monitor, and one that has better colour and contrast than most laptops. Even being able to use one big screen for the main image, and a smaller screen for tools and pallets is a big win.
I like having three screens. The thumb browser is on one, one has the current primary selected image, and the other has all the current selected. Two monitors are in landscape, one is in portrait.
One thing I can't do: I wish that the program was smart enough to put the primary selected on the monitor it would be the largest. Or that there was a toggle to switch roles for those two monitors.
Now, you say, "Adding support for multiple monitors means a lot more programmer time and another level of complication. Why should be add that?"
A: How many photographers work on multi-monitor systems? I bet it's more than you think. Even for keyboard jockeys having dual monitors makes office workers 70% more productive.
B: Make this a professional tool. If you want to go up against Lightroom and Photoshop, you have to give people reason to change. Good support for multiple monitors is part of that change.
Internally it's not that bad: You have one more level of abstraction to open multiple windows. In a given window you have panes for window sections. Panes can be detached and float.
In some cases I've wanted multiple copies of a pane. In aperture I can sometimes do this: The inspector (3 tabs -- library, metadata, adjustments) has a hUD version too. I can have both up on different tabs.
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