Better sky replacement method
I have watched several, but not all videos on sky replacement. They fell short when the sky was busy, with trees or other items. This is what I do
1) Create new layer
2) Use Gradient mask to select the Sky area
3) Use texture Filter and put in a new sky
4) Use a luminosity mask with the Texture Filter, This does seen to challenge Luminar Processing so be patient.
This prevents the trees and other darker items from being covered with new sky.
I use Windows 10 Stand-a-lone Luminar
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Nick
I added some additional definition, let me know if this helps
1) Create new layer
Push “+” next to Layers, this should give you a Layer 0
2) Use Gradient mask to select the Sky area
Select Paint Brush next to Layer 0, then select Gradient Mask
Position the Gradient mask to cover the sky area including tree or buildings. Best if you highlight mask area with EYE button.
3) Use texture Filter and put in a new sky
Use “Add Filter” and select the Texture Overlay to add the filter. Select the JPEG sky replacement image you wish to use. If you do not have one Google can find many of them.
4) Use a luminosity mask with the Texture Filter, This does seen to challenge Luminar Processing so be patient.
Select the Paint Brush next to the “Texture Overlay” filter, then select the Luminosity Mask. -
Also I do Milky Ways and found that you can resize the imported image to place say the Milky Way higher or left or right in the sky. and then blend at different opacity settings of both the imported brushed or gradient and the layer where it will blend in even behind power lines. It was just a play time thing when I did it, Like you would do in PS (just can not do PS) but this was way easier. Also for doing a focused moon over a blown out one, just resizing import image and placement is harder.
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